A Helping Hand Card Game
- Group game addressing self-esteem, positive lifestyle, coping skills and relationships
- Participants are given opportunities to both give and receive advice the topics of self-esteem, positive lifestyle, coping skills, and relationships
- Created by Ann Chapleau MS, OTR
- Suitable for ages 15-Adult, 6-12 players
Ages: 15-Adults. Created by Ann Chapleau, MS, OTR. An interactive game addressing self-esteem, positive lifestyle, coping skills, and relationships. A Helping Hand provides group members with opportunities to both identify personal growth needs and ask for supportive feedback/advice from group members, while staying focused on essential life skills. Participants take turns requesting and offering feedback in four areas: Self-Esteem, Positive Lifestyle, Coping Skills, and Relationships. Cards are color-coded by category. Each category has 11 cards plus one blank, to write in your own, allowing you to meet the needs of each group and provide engaging variations each time you play. 3-1/2"" x 4 "", 6-12 players.
Sample Questions: Note: All cards begin with ""Can someone give me a hand with...""
Can someone give me a hand with how to cope with my fear of __________?
Can someone give me a hand with dealing with my anger toward __________?
Can someone give me a hand with organizing my time?
Can someone give me a hand with finding ways to take better care of myself?
Contents:
11 Blue Self-Esteem Cards (plus one blank)
11 Yellow Positive Lifestyle Cards (plus one blank)
11 Green Coping Skills Cards (plus one blank)
11 Magenta Relationships Cards (plus one blank)
Instructions